Sunday, October 31, 2010

How to speed up Internet Explorer 7?

 Today tip will help you to increase the speed of Internet Explorer 6 to Internet Explorer 7 by modifying the maximum number of connections per server. This should allocate the additional bandwidth and reasonably improve internet browsing performance. Using registry editor, you can implement this task in all windows versions with minimum effort. Make sure before modifying your system Registry about its backup because Registry contains all information how your system runs. This backup will help you to restore Registry in case any problem occurs after modifying.

Follow the given steps to increase the explorer speed:

To use this feature, you will need to be logged into your computer with

administrative rights.

Click Start button and type regedit in Run option then press Enter for next.




Add caption
Here locate the location to:

HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows\CurrentVersion\InternetSettings

Here in right side panel, locate the values called "MaxConnectionsPerServer" and "MaxConnectionsPer1_0Server".

If these values are not present then in right side panel, right-click to create new DWORD value with the name "MaxConnectionsPerServer" and "MaxConnectionsPer1_0Server" then assign number 6 in value data for both keys.
Now close the registry editor and restart your computer after any changes to go into effect.

RINGTONES / MELODIES codes for mobile

Abba: Mamma Mia (Tempo=40)
32f2 32#d2 32f2 8#d2 32#d2 32#d2 32f2 32g2 32f2 16.#d2 32- 16f2 8#d2 16#g2 32#g2 32#g2 32#g2 16g2 16.#d2

  32- 8#a2 32#a2 32#a2 16#a2 16f2 16g2 8#g2 16g2 16g2 32g2 16g2 16d2 16#d2 8f2 16f2 8#d2 16#g2 32#g2 32#g2
  32#g2 32g2 32#d2 32f2 16#d2
Abba: Money Money Money v1.0 (Tempo=112)
8e3 8e3 8e3 8e3 8e3 8e3 16e2 16a2 16c3 16e3 8#d3 8#d3 8#d3 8#d3 8#d3 8#d3 16f2 16a2 16c3 16#d3 4d3 8c3
  8a2 8c3 4c3 2a2 32a2 32c3 32e3 8a3
Abba: Money Money Money v2.0 (Tempo=200)
4a1 8b1 4c2 8a1 4b1 4c2 4- 4c2 8a1 4b1 4c2 4- 4b1 8a1 4c2 4.c2 16- 1a1
Adams Family v1.0 (Tempo=70)
8#f1 16#f1 16#f1 16#f1 8b1 32#d2 8b1 32#g1 8e1 8#c2 32a1 8#a1 32#c2 8#a1 32#f1 8#d1 8b1 32#f1 8b1 32#d2
  8b1 32#g1 8e1 8#c2 32b1 8#a1 32#f1 8#g1 32#a1 4b1 32#f1 8b1 32#d2 8b1 32#g1 8e1 8#c2 32a1 8#a1 32#c2
  8#a1 32#f1 8#d1 8b1 32#f1 8b1 32#d2 8b1 32#g1 8e1
Adams Family v2.0 (Tempo=160)
8c2 4f2 8a2 4f2 8c2 4b1 2g2 8f2 4e2 8g2 4e2 8e1 4a1 2f2 8c2 4f2 8a2 4f2 8c2 4b1 2g2 8f2 4e2 8c2 4d2 8e2
  1f2 8c2 8d2 8e2 8f2 1- 8d2 8e2 8#f2 8g2 1- 8d2 8e2 8#f2 8g2 4- 8d2 8e2 8#f2 8g2 4- 4c2 8e2 1f2
Aerosmith: I Don't Wanna Miss A Thing (Tempo=125)
2- 16a 16- 16a 16- 8a 16- 4a2 16g2 16- 2g2 16- 4- 8- 16g2 16- 16g2 16- 16g2 8g2 16- 4c6 16a# 16- 4a2 8g2 4f2
  4g2 8d2 8f2 16- 16f2 16- 16c2 8c2 16- 4a2 8g2 16f2 16- 8f2 16- 16c2 16- 4g2 4f2
Aha: Take on me (Tempo=100)
8- 16#a1 16#a1 16#a1 8#f1 8#d1 8#g1 8#g1 16#g1 16c2 16c2 16#c2 16#d2 16#c2 16#c2 16#c2 8#g1 8#f1 8#a1
  8#a1 16#a1 16#g1 16#g1 16#a1 16#g1 16#a1 16#a1 16#a1 8#f1 8#d1 8#g1 8#g1 16#g1 16c2 16c2 16#c2 16#d2
  16#c2 16#c2 16#c2 8#g1 8#f1 8#a1 8#a1
Airwolf (Tempo=100)
4e1 16a1 16b1 16d2 4e2 16g2 16#f2 16d2 4e2 16g2 16#f2 16d2 4e2 8d2 16#f2 4b1 4a1 8g1 16a1 8#f1 16d1 4g1
  16c2 16d2 16f2 4g2 16c2 16b2 16f2 4g2 16c2 16b2 16f2 4g2 8f2 16a2 4d2 4c2 8b1 16d2 8a1 16f1 4g1 16c2 16d2
  16f2 4g2 16c2 16b2 16f2
Ann Lee: Two Times (Tempo=63)
8#a1 16#a1 16#c2 16#a1 16#c2 8#a1 8#a1 16#a1 16b1 16#a1 16b1 8#a1 8#a1 16#a1 16#c2 16#a1 16#c2 8#a1

  8#a1 16#a1 16b1 16#a1 16b1 8#a1 8#a1 16#a1 16#c2 16#a1 16#c2 8#a1 8#a1 16#a1 16b1 16#a1 16b1 8#a1 8#a1

  16#a1 16#c2 16#a1 16#c2 8#a1 8#a1 16#a1 16b1 16#a1 16b1 8#a1 8#a1 16#a1

Aqua: Barbie Girl (Tempo=125)

8#g2 8e2 8#g2 8#c3 4a2 4- 8#f2 8#d2 8#f2 8b2 4#g2 8#f2 8e2 4- 8e2 8#c2 4#f2 4#c2 4- 8#f2 8e2 4#g2 4#f2

Aqua: Lollipop (Tempo=140)8#d1 8c2 8f1 8c2 8f1 8c2 8f1 8#d2 8f1 8#c2 8#a1 8#c2 8#a1 8#c2 8#g1 16#c2 16#d2 16e2 16f2 8c2 8f1 8c2 8f1

  8c2 8f1 8#d2 8f1 8#c2 8#a1 8#c2 8#a1 8#c2 8#g1 8#a1 8f1 8c2 8f1 8c2 8f1 8c2 8f1 8#d2 8f1 8#c2 8#a1 8#c2

  8#a1 8#c2 8#g1 16#c2

A-Team (Tempo=100)

1d2 4d2 4e2 2#f2 1g2 4a2 4a1 4d2 4#c2 8#f2 8#f2 8e2 4#f2 4e2 4#f2 4e2 8e2 4b2 4a2 8#f2 8#f2 8e2 4#f2 4e2 4d2

  4d2 8e2 2e2 8#f2 8#f2 8e2 4#f2 4e2 4#f2 4e2 8e2 4b2 4a2 8#f2 8#f2 8e2 4#f2 4e2 4d2 4d2 8e2 2e2

Auld Lang Syne (Tempo=100)

4g1 4.c2 8c2 4c2 4e2 4.d2 8c2 4d2 8e2 8d2 4.c2 8c2 4e2 4g2 2.a2 4a2 4.g2 8e2 4e2 4c2 4.d2 8c2 4d2 8e2 8d2

  4.c2 8a1 4a1 4g1 2c2

Austin Powers (Tempo=100)

4b1 8#c2 4#c2 4e2 8#c2 8#f2 4e2 4#c2 4e2 8g2 8e2 8a2 8g2 8e2 4e2 8e2 8e2 8b1 4d2 8e2 8b1 4d2 8e2 8b1 4d2

  8e2 4d2 8e2 8e2 8d2 8e2 8g2 8a2 8g2 4b2 4b2 8d2 4b2 8d2 8e2 8e2 8e2 8d2 8b2 8a2 8g2 8d2 8e2 8b1 8d2

Axel Foley (Tempo=100)

4g2 8.#a2 16g2 16- 16g2 8c3 8g2 8f2 4g2 8.d3 16g2 16- 16g2 8#d3 8d3 8#a2 8g2 8d3 8g3 16g2 16f2 16- 16f2 8d2

  8a2 2g2

Arimbra.....Know the God's own Contry



Arimbra Mala, Arimbra Hills is one of the beautiful land mark from nature in Malappuram District. Hight of this beautifull hill is 1000 feet from sea level. One side of this hill, near to Palathingal, have a beautifull View Point and it is called as Mini Ooty Arimbra. Arimbra Hill Photo Gallery, Natural Photos of Arimbra Mala, The Beutifull Landmark, Arimbra Hills image gallery.

idea gprs manual gprs settings 2010

Account Name – idea_GPRS

Username – leave Blank

Password – leave Blank

Homepage – http://wap.ideafresh.com

Proxy and Server Port – 8080

Proxy and Server adress – 010.004.042.045

Databearer – GPRS / Packetdata

Acces Point Name – imis

Proxy – Enabled/yes

Authentication Type – Normal

Steps to speed up BSNL Dataone/Broadband Internet

1. Open Control Panel -> Networking and Sharing Center -> Manage Network Connection.

2. Now a window showing all networks will be opened. Select BSNL Connection -> Right click -> Properties.

3. Now, double click on Internet Protocol Version(TCP/IPv4) and in newly opened window at bottom, select “Use the following DNS Server address” .

4. And fill these 2 DNS Addresses in two fields:

208.67.222.222

208.67.220.220 01 enjoy



and hit OK. Thats it. Your BSNL Internet Broadband DNS Servers changed.

Tuesday, October 26, 2010

Program : Bricks Game in C/C .

/*
Language: C\C++ (To convert to C,
just change cout to printf and cin to scanf and
change the library files)
Category: Miscellaneous
Description: bricks game
*/


#include"graphics.h"
#include
#include
#include
#include
#include

int getkey();

void main()
{
registerbgidriver(EGAVGA_driver);
int gd,gm;
gd=DETECT;
initgraph(&gd,&gm," ");
cleardevice();

int ar,xc,yc,xr=0,yr=195,a=1,b=1,c=0,are;
void *bu,*buf;
int X=0,Y=0,s,area1;
void *buff1;

rectangle(0,0,50,25);
setfillstyle(6,6);
floodfill(2,2,15);
ar=imagesize(0,0,50,25);
bu=malloc(ar);
getimage(0,0,50,25,bu);
putimage(0,0,bu,XOR_PUT);
rectangle(0,0,50,25);
setfillstyle(6,8);
floodfill(2,2,15);
are=imagesize(0,0,50,25);
buf=malloc(are);
getimage(0,0,50,25,buf);
putimage(0,0,buf,XOR_PUT);
for(int j=0;j<180;j+=27)
for(int i=0;i<600;i+=52)
putimage(0+i,27+j,bu,XOR_PUT);
putimage(0,27,bu,XOR_PUT);
putimage(572,27,bu,XOR_PUT);
putimage(0,27,buf,XOR_PUT);
putimage(572,27,buf,XOR_PUT);

setcolor(3);
rectangle(80,445,159,452);
setfillstyle(1,1);
floodfill(82,447,3);
area1=imagesize(80,445,159,452);
buff1=malloc(area1);
getimage(80,445,159,452,buff1);

setcolor(4);
line(0,479,640,479);

int area,x=325,y=325,ch,xdirn=-1,ydirn=-1,step;
int maxx,maxy;
void *buff;

setcolor(WHITE);
setfillstyle(SOLID_FILL,RED);
circle(350,350,5);
floodfill(350,350,WHITE);

area=imagesize(345,345,355,355);
buff=malloc(area);
getimage(345,345,355,355,buff);
putimage(345,345,buff,XOR_PUT);


while (1)
{
putimage(x, y, buff, XOR_PUT);
delay(15);
putimage(x, y, buff, XOR_PUT);

x=x+(xdirn*2);
y=y+(ydirn*3);

if ( x + 10 - 1 > 640 )
{
xdirn*=-1;
x = 640 - 10 + 1;
}
if (x < 0)
{
xdirn*=-1;
x = 0;
}
if ( y + 10 - 1 > 470 )
{
// ydirn*=-1;
// y = 470 - 10 + 1;
cleardevice();
outtextxy(200,200,"Sorry! You loose the game.");
outtextxy(250,240,"Try Again!!!");
gotoxy(30,8);
cout<<"Total Score : "< delay(5000);
getch();
goto tt;
}
if(c==1020)
{
outtextxy(180,200,"Congrats! You have finished the
game.");
gotoxy(30,8);
cout<<"Total Score : "< delay(5000);
getch();
goto tt;
}

if ( getpixel(x,y)==1 )
{
sound(500);
delay(15);
nosound();
ydirn*=-1;
}
if (getpixel(x,y)==6)
{
sound(100);
delay(50);
nosound();
ydirn*=-1;
xc=x;
yc=y;
a=xc/52;
b=(yc/27);
xr=a*52;
yr=b*27;
putimage(xr,yr,bu,XOR_PUT);
c+=10;
}
if (getpixel(x,y)==8)
{
sound(800);
delay(200);
nosound();
ydirn*=-1;
xc=x;
yc=y;
a=xc/52;
b=(yc/27);
xr=a*52;
yr=b*27;
putimage(xr,yr,buf,XOR_PUT);
c+=100;
}
if( y < 0 )
{
ydirn*=-1;
y=0;
}
gotoxy(65,1);
cout<<"SCORE : "<
if( kbhit() )
{
s=getkey();
if(s!=1)
{
if(X>480)
{
X=480;
putimage(160+X,445+Y,buff1,XOR_PUT);
}
if(X<-80)
{
X=-80;
putimage(80+X,445+Y,buff1,XOR_PUT);
}
putimage(80+X,445+Y,buff1,XOR_PUT);
//if(s==72)
// Y+=-40;
if(s==75)
X+=-40;
//if(s==80)
// Y+=40;
if(s==77)
X+=40;
putimage(80+X,445+Y,buff1,XOR_PUT);
//cout< }
if(s==1)
{
tt: free(bu);
free(buff);
free(buff1);
closegraph();
exit(0);
}
}
}
free(bu);
free(buff);
free(buff1);
closegraph();
}

int getkey()
{
union REGS j,o;
j.h.ah=0;
int86(22,&j,&o);
return(o.h.ah);
}

programm in c++.. hotal manegment

/*
Language: C\C++
Category: Database\Files
Description: Hotel Reservation
*/
#include
#include
#include
#include
#define size 51

void mainm(void);
void entry(void);
void modify(void);
void delet(void);
void view(void);

// Structure

struct hoteldata
{
char name[size][30], nic[size][20],rdate[size][12],cdate[size][12];
};

struct hoteldata guest;

struct hoteldata1
{
char name[size][30], nic[size][20],rdate[size][12],cdate[size][12];
};

struct hoteldata1 guest1;



// Initializations

int li,lp,sr[size];int dr[size];int rno;int i;int e;
char rc,ch,choice,echoice,rchoice,temp[80],vchoice,mf,ar;


// Main Fuction
void main(void)
{
clrscr();
sr[0]=1;dr[0]=1; // THE MAIN LOGIC !!

for(li=10;li<71;li++)
{
gotoxy(li,15);
delay(30);
printf("\/");
}
for(li=70;li>=10;li--)
{
gotoxy(li,22);
delay(30);
printf("\\");
}
for(lp=16;lp<=21;lp++)
{
gotoxy(10,lp);
delay(100);
printf("-");
}
for(lp=21;lp>=16;lp--)
{
gotoxy(70,lp);
delay(100);
printf("=");
}
gotoxy(16,17);
textcolor(BLINK + MAGENTA);
cprintf("Welcome To The NALAIQUE's Hotel Reservation System");
gotoxy(12,20);
cprintf("Designed and Coded By NALAIQUE Technologies (C) 2002-2003");
gotoxy(36,28);
textcolor(LIGHTGREEN);
cprintf("Coded By");
gotoxy(24,31);
textcolor(2);
cprintf("Salman Javaid, # 31, BCS - 1 / B");
gotoxy(26,34);
textcolor(3);
cprintf("Irum Shahid, # 3, BCS - 1 / B");
textcolor(4);
gotoxy(22,37);
cprintf("Rabia Binte Aslam, # 61, BCS - 1 / B");
textcolor(5);
gotoxy(25,40);
textcolor(6);
cprintf("Rabia Latif, # 64, BCS - 1 / B");
gotoxy(44,48);
textcolor(WHITE);
cprintf("Press Any Key To ..........Continue");
getch();
mainm();
}// Main Fuction End

//Main Menu Function
void mainm(void)
{
clrscr();
for(li=30;li<=50;li++)
{
gotoxy(li,14);
delay(30);
printf("*");
}
for(li=50;li>=30;li--)
{
gotoxy(li,30);
delay(30);
printf("*");
}
for(lp=15;lp<30;lp++)
{
gotoxy(30,lp);
delay(100);
printf("|");
}
for(lp=29;lp>=15;lp--)
{
gotoxy(50,lp);
delay(100);
printf("|");
}
gotoxy(15,10);
textcolor(LIGHTGRAY);
cprintf("Press the corresponding Keys for the desired action");
gotoxy(33,16);
textcolor(BROWN);
cprintf("R: Reservation");
gotoxy(33,19);
textcolor(LIGHTMAGENTA);
cprintf("V: Room Status");
gotoxy(33,22);
textcolor(LIGHTBLUE);
cprintf("M: Modification");
gotoxy(33,25);
textcolor(LIGHTRED);
cprintf("D: Deletion");
gotoxy(33,28);
textcolor(GREEN);
cprintf("Q: Quit");
textcolor(WHITE);
choice=getch();
switch(choice)
{// Choice Switch Begin
case 'R':
entry();
case 'V':
view();
case 'M':
modify();
case 'D':
delet();
case 'Q':
exit(0);
default:
{//Choice Default
gotoxy(33,40);
printf("\n\nIllegal Choice or make sure CAPS Lock is on");
getch();
mainm();

}//Choice Default End
} //Choice Switch End
} //Main Menu Function End



// Data Entry Function
void entry(void)
{//Data Entry Function Begin
clrscr();
printf("Do You Want To reserve A Room? (Y/N)\n");
echoice=getch();
switch(echoice) // Echoice Switch Begin
{
case 'Y':
{ // E-Choice Case Y Begin
printf("\n\nEnter S for Single Room or D for Double Room\n\n");
rchoice=getch();
switch(rchoice) // Rchoice Switch Begin
{
case 'S': // Rchoice
{// R-Choice Case S Begin
for(i=1;iif(sr[i]==0)
{// Single Room IF begin
clrscr();
sr[i]=1;
printf("\n\nRoom No : %d Is available For Reservation",i);
printf("\n\nEnter Occupant's Name\n");
gets(guest.name[i]);
printf("\n\nEnter Occupant's NIC Number\n");
gets(guest.nic[i]);
printf("\n\nEnter Check In Date\n");
gets(guest.rdate[i]);
printf("\n\nEnter Check Out Date\n");
gets(guest.cdate[i]);
printf("\n\n\n\nDo You Want To Reserve Another Room? Y/N");
ar=getch();
switch (ar)
{// AR Switch Begin
case 'Y':
entry();
case 'N':
mainm();
default:
{//AR Default Begin
printf("\n\nIllegal Choice or make sure CAPS Lock is on");
getch();
mainm();
}//AR Default End

}// AR Switch End
}// Single Room IF End
}// Rchoice Case S End

case 'D':
{ //Rchoice Case D Begin
for(i=1;iif(dr[i]==0)
{// Double Room IF begin
clrscr();
dr[i]=1;
printf("\n\nRoom No : %d Is available For Reservation",i);
printf("\n\nEnter Occupant's Name\n");
gets(guest1.name[i]);
printf("\n\nEnter Occupant's NIC Number\n");
gets(guest1.nic[i]);
printf("\n\nEnter Check In Date\n");
gets(guest1.rdate[i]);
printf("\n\nEnter Check Out Date\n");
gets(guest1.cdate[i]);
printf("\n\n\n\nDo You Want To Reserve Another Room? Y/N");
ar=getch();
switch (ar)
{// AR Switch Begin
case 'Y':
entry();
case 'N':
mainm();
default:
{//AR Default Begin
printf("\n\nIllegal Choice or make sure CAPS Lock is on");
getch();
mainm();
}//AR Default End
}// AR Switch End
}// Double Room IF End
}// Rchoice Case D End
default: // Rchoice Default
{//Rchoice Default Begin
printf("\n\nIllegal Choice or make sure CAPS Lock is on");
getch();
mainm();
}//Rchoice default end
}//Rchoice End
}//Echoice Case Y End
case 'N':
{// Echoice Case N Begin
mainm();
}//Echoice Case N End
default: //Echoice Default
printf("\n\nIllegal Choice or make sure CAPS Lock is on");
getch();
mainm();
} // Echoice Default End
} //Data Entry Function End


// Data View Fucntion
void view(void)
{// Data View Function Begin
clrscr();
printf("Press S for Sequential Display of the room status \
\n\nPress R for Manual Check Of Room Status\n\n");
vchoice=getch();
switch(vchoice)
{//Vchoice Switch Begin
case 'S':
{//Vchoice Case S Begin
clrscr();
printf("R.No.\tName\t\tNIC Number\tCheck In\tCheck Out\n");
for(i=1;i{//i Loop Begin
if(sr[i]==1)
{//SR[i]==1 Conditional Printing Begin
printf("\n%d\t%s\t%s\t%s\t%s\n",i,guest.name[i],guest.nic[i], \
guest.rdate[i],guest.cdate[i]);

}//SR[i]==1 Conditional Printing End
}//i Loop End
printf("\n\n\nPress Any Key For Double Room Status\n\n");
getch();
clrscr();
printf("R.No.\tName\t\tNIC Number\tCheck In\tCheck Out\n");
for(i=1;i{//i Loop Begin
if(dr[i]==1)
{//dr[i]==1 Conditional Printing Begin
printf("\n%d\t%s\t%s\t%s\t%s\n",i,guest1.name[i],guest1.nic[i] \
,guest1.rdate[i],guest1.cdate[i]);

}//dr[i]==1 Conditional Printing End
}//i Loop End
printf("\n\n\nPress Any Key To Return To The Main Menu\n\n");
getch();
mainm();
}//Vchoice Case S End
case 'R':
{// Vchoice case R Start
clrscr();
printf("Enter The Room Number That Needs To Be Checked For \
Occupancy\n\n");
gets(temp);
rno=atoi(temp);
// Room Number Limit Check
if(rno<1 || rno >51)
{//IF Condition Begin
printf("\n\nIllegal Room Number");
getch();
mainm();
} //IF Condition End
else
{ // Limit Else Falsified Begin
if(sr[rno]==1)
{//sr==1 if Begin
printf("\n\nSingle Room No %d Is Reserved",rno);
printf("\n\nOccupant's Name : %s \n\nOccupant's NIC Number : %s \
\n\nCheck In Date : %s\n\nCheck Out Date : %s \n\n", \
guest.name[rno],guest.nic[rno],guest.rdate[rno],guest.cdate[rno]);

}//sr==1 if End
else
{// sr else begin
printf("\n\nSingle Room No %d is Vacant",rno);
getch();
}//sr else end
if(dr[rno]==1)
{//dr==1 if Begin
printf("\n\nDouble Room No %d Is Reserved",rno);
printf("\nOccupant's Name : %s \n\nOccupant's NIC Number : \
%s \n\nCheck In Date : %s\n\nCheck Out Date : %s \n\n", \
guest1.name[rno],guest1.nic[rno],guest1.rdate[rno], \
guest1.cdate[rno]);
printf("\n\nPress Any Key To Return To The Main Menu");
getch();
mainm();
}//dr==1 if End
else
{// dr else begin
printf("\n\nDouble Room No %d is Vacant",rno);
getch();
mainm();
}//dr else end
}//Vchoice Case R End
}// Falsified Limit End
default:
{
//Vchoice Default Begin
printf("\n\nIllegal Choice or make sure CAPS Lock is on");
getch();
mainm();
} // Vchoice Default End
} // Vchoice Switch End
} // Data View Function End



//Modify Function
void modify(void)
{// Modify Function Begin
clrscr();
printf("\t\t\t\tData Modification\n\n\n\n\n\n");
printf("Enter The Room Number To Be Modified\n");
gets(temp);
rno=atoi(temp);
// Room Number Limit Check
if(rno<1 || rno >51)
{//IF Condition Begin
printf("\n\nIllegal Room Number");
getch();
mainm();
} //IF Condition End
else
{ // Limit Else Falsified Begin
printf("Enter S For Single Room / D For Double Room\n");
rc=getch();
switch(rc)
{//rc Switch Begin
case 'S':
{//rc Case S Begin
if(sr[rno]==1)
{//sr==1 if Begin
clrscr();
printf("\n\nSingle Room No %d Is Reserved",rno);
printf("\n\nOccupant's Name : %s \n\nOccupant's NIC Number : \
%s \n\nCheck In Date : %s\n\nCheck Out Date : %s \n\n", \
guest.name[rno],guest.nic[rno],guest.rdate[rno],guest.cdate[rno]);

printf("\n\nPress N : Change Of Name\nI : Change In NIC\nR : \
Check In Date\nO : Check Out Date\n\n");
mf=getch();
switch(mf)
{//mf switch Begin
case 'N':
{//mf Case N Begin
printf("\n\nEnter New Name\n");
gets(guest.name[rno]);
getch();
mainm();
}//mf Case N End
case 'I':
{//mf Case I Begin
printf("\n\nEnter New NIC Number\n");
gets(guest.nic[rno]);
getch();
mainm();
}//mf Case I End
case 'R':
{//mf Case R Begin
printf("\n\nEnter New Check In Date\n");
gets(guest.rdate[rno]);
getch();
mainm();
}//mf Case R End
case 'O':
{//mf Case O Begin
printf("\n\nEnter New Check Out Date\n");
gets(guest.cdate[rno]);
getch();
mainm();
}//mf Case O End
default:
{//mf Default Begin
printf("\n\nInvalid Entry");
getch();
mainm();
}//mf Default End
}//sr==1 if End
} //rc Case S End
else
{// sr else begin
printf("\n\nSingle Room No %d is Vacant",rno);
getch();
mainm();
}//sr else end
}//rc Case S End
case 'D':
{// rc Case D Begin
if(dr[rno]==1)
{//dr==1 if Begin
clrscr();
printf("\n\nDouble Room No %d Is Reserved",rno);
printf("\n\nOccupant's Name : %s \n\nOccupant's NIC Number : \
%s \n\nCheck In Date : %s\n\nCheck Out Date : %s \n\n",\
guest1.name[rno],guest1.nic[rno],guest1.rdate[rno],\
guest1.cdate[rno]);

printf("\n\nPress N : Change Of Name\nI : Change \
In NIC\nR : Check In Date\nO : Check Out Date\n\n");
mf=getch();
switch(mf)
{//mf switch Begin
case 'N':
{//mf Case N Begin
printf("\n\nEnter New Name\n");
gets(guest1.name[rno]);
getch();
mainm();
}//mf Case N End
case 'I':
{//mf Case I Begin
printf("\n\nEnter New NIC Number\n");
gets(guest1.nic[rno]);
getch();
mainm();
}//mf Case I End
case 'R':
{//mf Case R Begin
printf("\n\nEnter New Check In Date\n");
gets(guest1.rdate[rno]);
getch();
mainm();
}//mf Case R End
case 'O':
{//mf Case O Begin
printf("\n\nEnter New Check Out Date\n");
gets(guest1.cdate[rno]);
getch();
mainm();
}//mf Case O End
default:
{//mf Default Begin
printf("\n\nIllegal Choice or make sure CAPS Lock is on");
getch();
mainm();
}//mf Default End
}//dr==1 if End
}//rc Case D End
else
{// dr else begin
printf("\n\nSingle Room No %d is Vacant",rno);
getch();
mainm();
}//dr else end
} // Case D End
default:
{// rc Default Begin
printf("\n\n\nIllegal Entry Or Make Sure CAPS Lock is On");
getch();
mainm();
} // rc Default End
} //Switch rc End
} // Limit Else Falsified End
} //Modify Function End


//Delete Function
void delet(void)
{//Delete Function
clrscr();
printf("Enter The Room Number To Vacate\n");
gets(temp);
rno=atoi(temp);

// Room Number Limit Check
if(rno<1 || rno >51)
{//IF Condition Begin
printf("\n\nIllegal Room Number");
getch();
mainm();
} //IF Condition End
else
{// Room Number Limit Falsified Else
printf("\n\nSingle Or Double Room? (S/D)");
rc=getch();
switch(rc)
{//rc Switch Begin
case 'S':
{//rc Case S Begin
sr[rno]=0;
printf("\n\nRoom Vacated");
printf("\n\nPress Any Key To Exit To The Main Menu");
getch();
mainm();
}// rc Case S End
case 'D':
{//rc Case D Begin
dr[rno]=0;
printf("\n\nRoom Vacated");
printf("\n\nPress Any Key To Exit To The Main Menu");
getch();
mainm();
}//rc Case D End
default:
{//rc Default Begin
printf("\n\nIllegal Choice Or Make Sure CAPS Lock is ON");
getch();
mainm();
}// rc Default End
}// rc Switch End
}// Room Number Falsified Else End
}// Delete Function End

// END OF PROGRAM

chess game ... c++

/*
Language: C\C++
Category: Games
Description: It is chess. Two players can play it. \
To simplify the code i have not intriduced the mouse.\
We can play it using Keyboard.I have made this using \
general rules.
*/

#include
#include
#include
#include
#include
#include //For toupper
#include //For Delay

int board[8][8],turn=0,count1=0,count2=0;
int gameover();
char strFileName[15];
void printboard();
void wrongStart();
void initialize();
void cleartext();
void check();

//Prototypes
int pawn(int x,int y,int x1,int y1);
int horse(int x,int y,int x1,int y1);
int rook(int x,int y,int x1,int y1);
int bishop(int x,int y,int x1,int y1);
int queen(int x,int y,int x1,int y1);
int king(int x,int y,int x1,int y1);

void main()
{

//Graphics Initialization
int gdriver = DETECT;
int gmode;
initgraph(&gdriver,&gmode,"e:\\borlandc\\bgi");

//Loading Intro
for(float i=0; i<=6;i=i+0.1)
{
setcolor(12);
settextstyle(4,HORIZ_DIR,i);
outtextxy(50,120,"WELCOME TO THE CHESS");
delay(30);
cleardevice();
}
outtextxy(50,120,"WELCOME TO THE CHESS");
settextstyle(1,HORIZ_DIR,3);
getch();
cleardevice();

//Displaying Group Members
setcolor(CYAN);
outtextxy(50,220,"Designed by:");
setcolor(6);
outtextxy(50,250,"Atif Zia Khan");

//Displaying Roll Numbers
outtextxy(350,250,"L1F01BSCS0144");
getch();
cleardevice();
cleardevice();

settextstyle(1,HORIZ_DIR,2);
setcolor(12);
outtextxy(50,10,"During the game Press:\n");
outtextxy(50,10,"______________________\n");


setcolor(6);
settextstyle(1,HORIZ_DIR,1.5);
outtextxy(50,60,"F2 to save file\n");
outtextxy(50,80,"F3 to load file\n");
outtextxy(50,100,"ESC to exit game\n");
outtextxy(50,120,"U to undo selection\n");
outtextxy(50,200,"\nPress any key to play ");
getch();
cleardevice();


cleartext();
initialize();
char ch;
int x=-1,y=-1,x1=-1,y1=-1;
setcolor(9);
outtextxy(10,400,"Player 1");
for(;;)
{
int game;
game=gameover();
if(game==0)
{
break;
}
FILE *fp;
ch=getch();
if(ch==0){
ch=getch();
if(ch=='<'){


//////SAVE/////

for(;;)
{

cout<<"\b\b\b\b\b\b\b\b\b\b\b\b\b\b\b\b\b\b\b\b\b\b\b\b\
\b\b\bEnter File name to save \n";
cin>>strFileName; //Enter File Name
fp=fopen(strFileName,"r+");
if(fp!=NULL)
{
cout<<"File already exist\n";
}
else
{
fp=fopen(strFileName,"w+");
if(fp==NULL)
{
cout<<"Invalid File Name\n";
}
else
break;
}
}//end for
fprintf(fp,"%d\n",turn);
for(int i=0;i<8;i++)
{
for(int j=0;j<8;j++)
{
fprintf(fp,"%d\n",board[i][j]);
}
}
fclose(fp);
cleartext();
x=-1;
y=-1;
x1=-1;
y1=-1;
continue;
}

if(ch=='=')
{
////Load/////


for(;;)
{

cout<<"\b\b\b\b\b\b\b\b\b\b\b\b\b\b\b\b\b\b\b\b\b\b\
\b\b\b\b\bEnter File name to Load \n";
cin>>strFileName;
fp=fopen(strFileName,"r+");
if(fp==NULL)
{
cout<<"File does not exist\n";
}
else
{
break;
}
}//end for
fscanf(fp,"%d",&turn);
for(int i=0;i<8;i++){
for(int j=0;j<8;j++){
fscanf(fp,"%d",&board[i][j]);
}
}
fclose(fp);
printboard();
cleartext();
x=-1;
y=-1;
x1=-1;
y1=-1;
setcolor(0);
outtextxy(10,400,"Player Û");
if(turn!=0){
check();
setcolor(2);
outtextxy(10,400,"Player 2");
}
else{
check();
setcolor(9);
outtextxy(10,400,"Player 1");
}
continue;
}
}

if(ch==27){
break;
}
else if(ch=='u'||ch=='U'){
x=-1;
x1=-1;
y1=-1;
y=-1;
cleartext();
continue;
}
if(x==-1){
ch=toupper(ch);
if(ch>=65 && ch<=72){
cout< x=ch-65;
}
}
else if(y==-1)
{
if(ch>='1' && ch<='8')
{
cout< y=ch-'1';
if(board[y][x]==0){
wrongStart();
x=-1;
y=-1;
}
else
{
if(turn==0)
{
if(board[y][x]<0)
//if Player 1 has selected a piece of Player 2
{
wrongStart();
x=-1;
y=-1;
}
}
else if(turn!=0)
{
if(board[y][x]>0)
{
wrongStart();
x=-1;
y=-1;
}
}
}
}
if(x!=-1 && y!=-1)
cout<<"\nenter final position ¯ ";
}
else if(x1==-1)
{ //Converting lower to upper case

ch=toupper(ch);
if(ch>=65 && ch<=72)
{
cout< x1=ch-65;
}
}
else if(y1==-1)
{
if(ch>='1' && ch<='8')
{
cout< y1=ch-'1';
}
int b=0,killed=0;

/////pawn/////

if(abs(board[y][x])>=9 &&
abs(board[y][x])<=16){ //if piece selscted has value greater than 8
and less than 17
b = pawn(x,y,x1,y1);
}//end pawn

//////horse//////

else if(abs(board[y][x])==2 ||
abs(board[y][x])==7){ //if piece selscted has value 2 and 7
b = horse(x,y,x1,y1);
}//end horse

////queen///

else if(abs(board[y][x])==4){ ////if piece
selscted has value 4
b = queen(x,y,x1,y1);
}//end queen
///king///

else if(abs(board[y][x])==5){ //if piece
selscted has value 5
b = king(x,y,x1,y1);
}//end king

///rook///

else if(abs(board[y][x])==1 ||
abs(board[y][x])==8){ //if piece selscted has value 1 and 8
b = rook(x,y,x1,y1);
}//end rook

///bishop///

else if(abs(board[y][x])==3 ||
abs(board[y][x])==6){ //if piece selscted has value 3 and 6
b = bishop(x,y,x1,y1);
}//end bishop

if(b==2){
if(abs(board[y][x])>=9 && abs(board[y][x])<=16){
char pp;

cout<<"\n\b\b\b\b\b\b\b\b\b\b\b\b\b\b\b\b\b\b\b\b\b\b\
\bwhich piece Q,R,H,B";
pp=getch();
if(turn==0){
if(pp=='r')
board[y1][x1]=1;
else if(pp=='h')
board[y1][x1]=2;
else if(pp=='b')
board[y1][x1]=3;
else if(pp=='q')
board[y1][x1]=4;
}
else{
if(pp=='r')
board[y1][x1]=-1;
else if(pp=='h')
board[y1][x1]=-2;
else if(pp=='r')
board[y1][x1]=-3;
else if(pp=='q')
board[y1][x1]=-4;
}

board[y][x]=0;
killed =1;
}
else if(abs(board[y][x])==5){
if(board[y][x]==5){
if(count1==1);
wrongStart();}
else if(board[y][x]==-5){
if(count1==1);
wrongStart();}
else{
board[y][x+1]=board[y1][x1];
board[y][x+2]=board[y][x];
board[y1][x1]=0;
board[y][x]=0;
killed=1;
}
}
printboard();
}
else if(b==1)
{
if(turn==0)
{
if(board[y1][x1]<0)
{
board[y1][x1]=board[y][x];
board[y][x] = 0;
killed=1;
}
}
if(turn!=0)
{
if(board[y1][x1]>0)
{
board[y1][x1]=board[y][x];
board[y][x] = 0;
killed=1;
}
}
if(board[y1][x1]==0)
{
int temp=board[y][x];
board[y][x]=board[y1][x1];
board[y1][x1]=temp;
killed=1;
}
printboard();
}
x=-1;
y=-1;
x1=-1;
y1=-1;
setcolor(0);
outtextxy(30,340,"Check");
if(killed==0){
wrongStart();
continue;
}
cleartext();
setcolor(0);
outtextxy(10,400,"Player Û");
if(turn==0){
check();
turn=1;
setcolor(2);
outtextxy(10,400,"Player 2");
}
else{
check();
turn=0;
setcolor(9);
outtextxy(10,400,"Player 1");
}
}//end legal move
}//end for
}//end main

void printboard(){
for(int i=0;i<8;i++){
for(int j=0;j<8;j++){
if((i+j)%2==0)
setcolor(WHITE);
else
setcolor(BLACK);

outtextxy(270+(j*45),105+(i*45),"ÛÛ");


if(board[i][j]<0)
setcolor(GREEN);
else if(board[i][j]>0)
setcolor(9);

if(abs(board[i][j])>=9 && abs(board[i][j])<=16){
outtextxy(270+(j*45),105+(i*45),"P");}

else if(abs(board[i][j])==1 || abs(board[i][j])==8){
outtextxy(270+(j*45),105+(i*45),"R");}

else if(abs(board[i][j])==2 || abs(board[i][j])==7){
outtextxy(270+(j*45),105+(i*45),"H");
}
else if(abs(board[i][j])==3 || abs(board[i][j])==6){
outtextxy(270+(j*45),105+(i*45),"B");
}
else if(abs(board[i][j])==4){
outtextxy(270+(j*45),105+(i*45),"Q");
}
else if(abs(board[i][j])==5){
outtextxy(270+(j*45),105+(i*45),"K");
}
}
}
}
void wrongStart()
{
cout<<"\nWrong Input\nPress any key to continue...";
char ch=getch();
if(ch==0){
getch();
}
for(int i=1;i<=30;i++)
for(int j=1;j<=4;j++)
{
gotoxy(i,j);
cout<<" ";
}
gotoxy(1,1);
cout<<"enter initial position ¯ ";
}

/////ClearText////void cleartext(){
for(int i=1;i<=27;i++)
for(int j=1;j<=8;j++){
gotoxy(i,j);
cout<<" ";
}
gotoxy(1,1);
cout<<"enter initial position ¯ ";
}

/////Initialize////

void initialize(){
setcolor(WHITE);
rectangle(250,90,610,450);

// Board Printing
for (int i=250;i<560;i+=90)
for (int j=90;j<450;j+=90)
{
bar(i,j,i+45,j+45);
bar(i+45,j+45,i+90,j+90);
}

//Asigning the Values in the empty spaces
for(i=2;i<=5;i++)
for(int j=0;j<=7;j++)
board[i][j] = 0;

for(int j=0;j<=7;j++)
{
board[0][j] = j+1;
board[1][j] = j+9; //Pawns for player 1
board[7][j] = 0-(j+1);
board[6][j] = 0-(j+9); //Pawns for player 2
}
printboard();

setcolor(YELLOW);

outtextxy(265,55,"A");
outtextxy(310,55,"B");
outtextxy(355,55,"C");
outtextxy(400,55,"D");
outtextxy(445,55,"E");
outtextxy(490,55,"F");
outtextxy(535,55,"G");
outtextxy(580,55,"H");

outtextxy(220,105,"1");
outtextxy(220,150,"2");
outtextxy(220,195,"3");
outtextxy(220,240,"4");
outtextxy(220,285,"5");
outtextxy(220,330,"6");
outtextxy(220,375,"7");
outtextxy(220,420,"8");
}


////HORSE//////

int horse(int x,int y,int x1,int y1)
{
int a=0;
if((y1==y+2 && x1==x+1)||(y1==y+2 && x1==x-1)||(y1==y+1 &&
x1==x+2)||(y1==y+1 && x1==x-2)||(y1==y-1 && x1==x+2)||(y1==y-1 &&
x1==x-2)||(y1==y-2 && x1==x+1)||(y1==y-2 && x1==x-1)){
a = 1;
}
return a;
}

/////KING////

int king(int x,int y,int x1,int y1)
{
int a = 0;
if((y1==y+1 && x1==x)||(y1==y-1 && x1==x)||(y1==y+1 &&
x1==x+1)||(y1==y+1 && x1==x-1)||(y1==y-1 && x1==x+1)||(y1==y-1 &&
x1==x-1)||(y1==y && x1==x+1)||(y1==y && x1==x-1)){
a = 1;
}
/////CASTLING//////

else
if(board[y][x+1]==0&&board[y][x+2]==0&&(abs(board[y1][x1])
==abs(board[y][x+3])==1||abs(board[y1][x1])==
abs(board[y][x+3])==8)){

return 2;
}
if(a==1)
{
if(board[y][x]==5)
count1=1;
if(board[y][x]==-5)
count2=1;
}
return a;
}

//////BISHOP/////

int bishop(int x,int y,int x1,int y1)
{
int a=1,i;
if(abs(x1-x)!=abs(y1-y))
{
a=0;
}

if((x {
for(i=1;(i+x) {
if(board[y+i][x+i]!=0)
a=0;
}
}

else if((x>x1)&&(y>y1)){
for(i=1;(x-i)>x1;i++){
if(board[y-i][x-i]!=0)
a=0;
}
}
else if((x>x1)&&(y for(i=1;(x-i)>x1;i++){
if(board[y+i][x-i]!=0)
a=0;
}
}
else if((xy1)){
for(i=1;(y-i)>y1;i++){
if(board[y-i][x+i]!=0)
a=0;
}
}
return a;
}


////////QUEEN///////
int queen(int x,int y,int x1,int y1){
if(x==x1||y==y1){
//if queen moves in + direction
return rook(x,y,x1,y1);
}
else if(abs(x1-x)==abs(y-y1)){
//if queen moves in diagnol
direction
return bishop(x,y,x1,y1);
}
else
return 0;
}


///ROOK////
int rook(int x,int y,int x1,int y1){
int a=1;
if(y1==y)
{
for(int i=x+1;i {
if(board[y1][i]!=0)
{
a = 0;
break;
}
}
for(i=x-1;i>x1;i--)
{
if(board[y1][i]!=0)
{
a = 0;
break;
}
}
}
else if(x1==x)
{
for(int i=y+1;i {
if(board[i][x1]!=0)
{
a = 0;
break;
}
}
for(i=y-1;i>y1;i--)
{
if(board[i][x1]!=0)
{
a = 0;
break;
}
}
}
else
{
a=0;
}
return a;
}


///PAWN/////
int pawn(int x,int y,int x1,int y1){
int a=0;
if(turn==0){
if(y==1){
if(y1==(y+2) && x1==x){
if(board[y1][x1]==0&&board[y+1][x]==0){
a = 1;
}
}
}
if(y1==y+1 && x1==x){
if(board[y1][x1]==0){
a = 1;
}
}
else if(y1==(y+1) && (x1==(x+1)||x1==(x-1))){
if(board[y1][x1]<0){
a = 1;
}
}
}
else if(turn==1){
if(y==6){
if( y1==(y-2) && x1==x){
if(board[y1][x1]==0&&board[y-1][x]==0){
a = 1;
}
}
}
if( y1==(y-1) && x1==x){
if(board[y1][x1]==0){
a = 1;
}
}
else if(y1==(y-1) && (x1==(x-1)||x1==(x+1))){
if(board[y1][x1]>0){
a = 1;
}
}
}
if(a==1)
{
if(turn==0)
{
if(y1==7)
return 2;
}
else
{
if(y1==0)
return 2;
}
}
return a;
}

////////Check////////


void check()
{
int t=0,i,j,x1,y1;
if(turn==0){
for(i=0;i<=7;i++)
{
for(j=0;j<=7;j++)
{
if(board[i][j]==-5)
{
y1=i; x1=j;
break;
}
}
}
for(j=0;j<=7;j++){
for(i=0;i<=7;i++){
if (t==1){
setcolor(9);
rectangle(20,335,100,365);
outtextxy(30,340,"Check");
break;
}

if(board[j][i]>=9 && board[j][i]<=16)
t = pawn(i,j,x1,y1);
else if(board[j][i]==2 || board[j][i]==7)
t = horse(i,j,x1,y1);
else if(board[j][i]==4)
t = queen(i,j,x1,y1);
else if(board[j][i]==1 || board[j][i]==8)
t = rook(i,j,x1,y1);
else if(board[j][i]==3 || board[j][i]==6)
t = bishop(i,j,x1,y1);

}// for
}// for
}//endif turn
else {
for(i=0;i<=7;i++){
for(j=0;j<=7;j++){
if(board[i][j]==5){
y1=i; x1=j;
break;
}
}
}
for(j=0;j<=7;j++){
for(i=0;i<=7;i++){
if (t==1){
setcolor(GREEN);
rectangle(20,335,100,365);
outtextxy(30,340,"Check");
break;
}

if(board[j][i]>=(-9) && board[j][i]<=(-16))
t = pawn(i,j,x1,y1);
else if(board[j][i]==(-2) || board[j][i]==(-7))
t = horse(i,j,x1,y1);
else if(board[j][i]==(-4))
t = queen(i,j,x1,y1);
else if(board[j][i]==(-1) || board[j][i]==(-8))
t = rook(i,j,x1,y1);
else if(board[j][i]==(-3) || board[j][i]==(-6))
t = bishop(i,j,x1,y1);

}// for
}// for
}// end else
}


//////GAME OVER/////
int gameover(){
int i,j,a=0,b=0;

for(i=0;i<=7;i++)
{
for(j=0;j<=7;j++)
{
if(board[i][j]==5)
b=1;
if(board[i][j]==-5)
a=1;
}
}
if(b==0)
{
setcolor(12);
outtextxy(30,340,"Game Over");
setcolor(GREEN);
outtextxy(30,300,"Player 1 Loses");
getch();
return 0;
}
else if(a==0)
{
setcolor(9);
outtextxy(30,340,"Game Over");
outtextxy(30,300,"Player 2 Loses");
getch();
return 0;
}
return 1;
}
http://www.vyomworld.com/source/code.asp?id=01&l=C_Projects&t=Hotel%20Reservation%20System

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